Eric The Viking
Established Member
- Joined
- 19 Jan 2010
- Messages
- 6,599
- Reaction score
- 74
I'm making a boat hull. Well, half of one.
It's never going float, nor see any water - it's a decoration, about 800mm long, 120 deep and 150 wide. It's technically what's known as 'hard chine': in other words it has curved boards, which meet at angled joints that run the length of the hull.
I've got my Bezier curves almost right in SU, to the extent that I know how to get a boat shape and to adjust the lines. but I need a plugin that lets me cover the outline. I'll then need to generate a set of spaced sections through it ('frames') that I can cut to shape, then fix bendy ply over them, to get the final hull form in real life. I guess doing a set of sections through what I have now would at least give me a set of points, but that may not be accurate enough. I'd prefer lines, so I have to fill in where the boards should be.
So is there a SU plugin to fill-in the missing bits?
Ideally, the other thing I then have to do is 'unwrap' the curved surfaces to give me flat templates for cutting. I think I've already seen an SU plugin to do something like that, but again, any pointers would be most welcome.
All thoughts appreciated.
E.
PS: The transom (back) is in a plane (I removed the fill to make it a bit clearer), and the dropped line at the bow is irrelevant.
It's never going float, nor see any water - it's a decoration, about 800mm long, 120 deep and 150 wide. It's technically what's known as 'hard chine': in other words it has curved boards, which meet at angled joints that run the length of the hull.
I've got my Bezier curves almost right in SU, to the extent that I know how to get a boat shape and to adjust the lines. but I need a plugin that lets me cover the outline. I'll then need to generate a set of spaced sections through it ('frames') that I can cut to shape, then fix bendy ply over them, to get the final hull form in real life. I guess doing a set of sections through what I have now would at least give me a set of points, but that may not be accurate enough. I'd prefer lines, so I have to fill in where the boards should be.
So is there a SU plugin to fill-in the missing bits?
Ideally, the other thing I then have to do is 'unwrap' the curved surfaces to give me flat templates for cutting. I think I've already seen an SU plugin to do something like that, but again, any pointers would be most welcome.
All thoughts appreciated.
E.
PS: The transom (back) is in a plane (I removed the fill to make it a bit clearer), and the dropped line at the bow is irrelevant.